texture_cube_array.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "../api_display.h"
34 #include "texture_cube.h"
35 
36 namespace clan
37 {
40 
42 class CL_API_DISPLAY TextureCubeArray : public Texture
43 {
46 public:
49 
53  TextureCubeArray(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
54 
62  TextureCubeArray(GraphicContext &context, int width, int height, int array_size, TextureFormat texture_format = tf_rgba8, int levels = 1);
63 
70  TextureCubeArray(GraphicContext &context, const Size &size, int array_size, TextureFormat texture_format = tf_rgba8, int levels = 1);
72 
75 public:
77  int get_width() const;
78 
80  int get_height() const;
81 
83  Size get_size() const;
84 
86  int get_array_size() const;
88 
91 public:
98  void set_image(
99  GraphicContext &context,
100  int array_index,
101  TextureCubeDirection cube_direction,
102  PixelBuffer &image,
103  int level = 0);
104 
111  void set_subimage(
112  GraphicContext &context,
113  int array_index,
114  TextureCubeDirection cube_direction,
115  int x,
116  int y,
117  const PixelBuffer &image,
118  const Rect &src_rect,
119  int level = 0);
120 
121  void set_subimage(
122  GraphicContext &context,
123  int array_index,
124  TextureCubeDirection cube_direction,
125  const Point &point,
126  const PixelBuffer &image,
127  const Rect &src_rect,
128  int level = 0);
130 };
131 
132 }
133 
TextureCubeArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_cube_array.h:53
Texture object class.
Definition: texture.h:104
Pixel data container.
Definition: pixel_buffer.h:69
TextureCubeDirection
Texture cube directions.
Definition: texture_cube.h:42
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:453
TextureFormat
Texture format.
Definition: texture_format.h:41
2D texture cube array object class.
Definition: texture_cube_array.h:42
Interface to drawing graphics.
Definition: graphic_context.h:257
2D (x,y) point structure - Integer
Definition: point.h:63
2D (width,height) size structure - Integer
Definition: size.h:157
Definition: texture_format.h:44