NetGameEventDispatcher_v3. More...
#include <event_dispatcher_v3.h>
Public Types | |
typedef Callback_v4< const NetGameEvent &, ContextParam1, ContextParam2, ContextParam3 > | CallbackClass |
Public Member Functions | |
bool | dispatch (const NetGameEvent &game_event, ContextParam1 context1, ContextParam2 context2, ContextParam3 context3) |
Dispatch. More... | |
CallbackClass & | func_event (const std::string &name) |