transfer_texture.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Mark Page
28 */
29 
30 
31 #pragma once
32 
33 #include "../api_display.h"
34 #include <memory>
35 #include "graphic_context.h"
36 #include "../Image/image_import_description.h"
37 #include "../Image/texture_format.h"
38 #include "../Image/pixel_buffer.h"
39 
40 namespace clan
41 {
44 
45 class Color;
46 class Point;
47 class PixelBuffer;
48 class PixelFormat;
49 class DataBuffer;
50 class PixelBufferProvider;
51 class TransferTexture_Impl;
52 class SharedGCData_Impl;
53 
55 class CL_API_DISPLAY TransferTexture : public PixelBuffer
56 {
59 public:
62 
67 
77  TransferTexture(GraphicContext &gc, int width, int height, PixelBufferDirection direction = data_to_gpu, TextureFormat texture_format = tf_rgba8, const void *data = 0, BufferUsage usage = usage_stream_draw);
78 
86 
87  ~TransferTexture();
89 
92 public:
93 
95 
98 public:
99 
101 
104 public:
105 
107 
110 protected:
111 
112 
114 };
115 
116 }
117 
Pixel data container.
Definition: pixel_buffer.h:69
Use of the pixel buffer is to send data to the gpu.
Definition: pixel_buffer.h:62
Element Array Buffer provider.
Definition: pixel_buffer_provider.h:42
PixelBufferDirection
Pixel buffer prefered direction.
Definition: pixel_buffer.h:59
Texture Transfer class.
Definition: transfer_texture.h:55
BufferUsage
Array Buffer usage enum.
Definition: buffer_usage.h:41
TextureFormat
Texture format.
Definition: texture_format.h:41
Interface to drawing graphics.
Definition: graphic_context.h:257
Definition: buffer_usage.h:43
Definition: texture_format.h:44