31 #include "model_data_mesh.h"
32 #include "model_data_bone.h"
33 #include "model_data_light.h"
34 #include "model_data_camera.h"
35 #include "model_data_attachment_point.h"
36 #include "model_data_particle_emitter.h"
37 #include "model_data_animation.h"
38 #include "model_data_texture.h"
49 std::vector<ModelDataBone>
bones;
std::vector< ModelDataAttachmentPoint > attachment_points
Definition: model_data.h:52
Vec3f aabb_max
Definition: model_data.h:55
std::vector< ModelDataAnimation > animations
Definition: model_data.h:54
std::vector< ModelDataCamera > cameras
Definition: model_data.h:51
Data structure describing a model.
Definition: model_data.h:44
std::vector< ModelDataParticleEmitter > particle_emitters
Definition: model_data.h:53
Vec3f aabb_min
Definition: model_data.h:55
std::vector< ModelDataMesh > meshes
Definition: model_data.h:47
std::vector< ModelDataTexture > textures
Definition: model_data.h:48
std::vector< ModelDataBone > bones
Definition: model_data.h:49
std::vector< ModelDataLight > lights
Definition: model_data.h:50