#include <edge_shape.h>
Public Member Functions | |
Construction | |
EdgeShape () | |
Constructs a null instance. More... | |
EdgeShape (const PhysicsWorld &pw) | |
Constructs an Edge Shape. More... | |
EdgeShape (const PhysicsContext &pc) | |
Constructs an Edge Shape. More... | |
~EdgeShape () | |
Attributes | |
bool | is_null () const |
Returns true if this object is invalid. More... | |
void | throw_if_null () const |
Throw an exception if this object is invalid. More... | |
Operations | |
EdgeShape & | operator= (const EdgeShape ©) |
Copy assignment operator. More... | |
void | set (const Vec2f &v1, const Vec2f &v2) |
Set this as an isolated edge. More... | |
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Shape () | |
Constructs a Shape object. More... | |
virtual | ~Shape () |
ShapeType | get_shape_type () const |
bool | is_null () const |
Returns true if this object is invalid. More... | |
void | throw_if_null () const |
Throw an exception if this object is invalid. More... | |
Shape & | operator= (const Shape ©) |
Copy operator. More... | |
Friends | |
class | FixtureDescription |
Additional Inherited Members | |
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std::shared_ptr< Shape_Impl > | shape_impl |
Edge Shape class.
A line segment (edge) shape. These can be connected in chains or loops to other edge shapes. The connectivity information is used to ensure correct contact normals.