render_buffer_provider.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "../api_display.h"
34 #include "../Render/texture.h"
35 
36 namespace clan
37 {
40 
41 enum TextureFormat;
42 
44 class CL_API_DISPLAY RenderBufferProvider
45 {
48 
49 public:
50  virtual ~RenderBufferProvider() {}
51 
55 
56 public:
57 
61 
62 public:
64  virtual void create(int width, int height, TextureFormat texture_format, int multisample_samples) = 0;
65 
69 
70 private:
72 };
73 
74 }
75 
Interface for implementing a RenderBuffer target.
Definition: render_buffer_provider.h:44
TextureFormat
Texture format.
Definition: texture_format.h:41
virtual ~RenderBufferProvider()
Definition: render_buffer_provider.h:50