QSceneChange Class

(Qt3D::QSceneChange)

Public Types

enum ObservableType { Observable, Node }
enum Priority { High, Standard, Low }

Public Functions

QSceneChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)
virtual ~QSceneChange()
QSceneChange::ObservableType observableType() const
QSceneChange::Priority priority() const
QNodeId subjectId() const
qint64 timestamp() const
ChangeFlag type() const

Member Type Documentation

enum QSceneChange::ObservableType

enum QSceneChange::Priority

Member Function Documentation

QSceneChange::QSceneChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)

[virtual] QSceneChange::~QSceneChange()

QSceneChange::ObservableType QSceneChange::observableType() const

QSceneChange::Priority QSceneChange::priority() const

QNodeId QSceneChange::subjectId() const

qint64 QSceneChange::timestamp() const

ChangeFlag QSceneChange::type() const